I'm a newbie using MDX Framwork to learn MDX and have a question about Device object callbacks. When
exactly are they called and are there some general rules what to do in
which callback (i.e. where to load effect or texture from the file) I.e. in "DirectX Managed" docs there's: "Framwork.DeviceReset Event
Occurs when the Microsoft Direct3D Device object is reset."
It doesn't really explain when the Device object is reset. I'm interested in the following Framework callbacks: OnCreateDevice OnResetDevice OnLostDevice OnDestroyDevice.