Languages supported  
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luca82





PostPosted: XNA Framework, Languages supported Top

I'd like to know which programming languages XNA supports.
 
Thanks in advance for your answer


Game Technologies: DirectX, XNA, XACT, etc.4  
 
 
Michael Klucher - MSFT





PostPosted: XNA Framework, Languages supported Top

Hi Luca82, Are you speaking to writing tasks in XNA Build If so those can be written using any .NET language. You can find more info on writing MSBuild tasks here: http://msdn2.microsoft.com/en-US/library/t9883dzc.aspx

If this isn't the info you needed please let me know and I will get you an answer.

-Michael



 
 
luca82





PostPosted: XNA Framework, Languages supported Top

I mean: in which languages will be possible write games with XNA
Thx again :)

 
 
Brian Keller





PostPosted: XNA Framework, Languages supported Top

Luca, if you're referring to the XNA Framework we have not announced the official list of languages yet. The demos we showed at GDC were all written in C#. But we are also evaluating ways of supporting additional languages such as Visual Basic or Managed C++. If you have any feedback about which languages you would like us to support, please let us know!

Brian Keller



 
 
Rove





PostPosted: XNA Framework, Languages supported Top

Please support Visual Basic in XNA. We are a small studio currently porting a concept demo from VB6 using DX8.1 to VB.NET2.0 and MDX1.1. XNA is very interesting to us as our ship date is mid 07.

The performance achieved with vb6 and dx81 was impressive enough for a runtime language but so far MDX under .NET is running even faster. VB.NET is brilliant and makes it easy to keep big projects organized for a small team. Gone are the days VB is for amatuers only so please Include support for it in the XNA framework!

Thank you much,

T


 
 
TABLO





PostPosted: XNA Framework, Languages supported Top

I second that motion. I'm also using VB with Managed DirectX. Please make the XNA Framework accessable form VB.NET.


 
 
jasontehpirate





PostPosted: XNA Framework, Languages supported Top

I third it, VB would make this an even better program that it is already (and I wouldn't have to learn a new language! haha)

 
 
spotty





PostPosted: XNA Framework, Languages supported Top

Count me as four on that one.....
 
 
MateuszKierepka





PostPosted: XNA Framework, Languages supported Top

For XNA development you can use:

IronPython (home page)

 

  1. Sample scene in IronPython: http://paste.lisp.org/display/24997

  2. Samples transfered from C# to IronPython: http://forums.microsoft.com/MSDN/ShowPost.aspx%3fPostID=682285


Visual Basic (home page

 

  1. More then 20 samples for XNA (great!): http://www.alanphipps.com/VisualBasicdotNET-XNA.html


F# (home page)

 

  1. Samples on hubfs.net forums: http://cs.hubfs.net/forums/thread/562.aspx

  2. Lesson about XNA in F#: http://grammerjack.spaces.live.com/


Microsoft Visual  C++ (home page)

 

  1. Sample http://mawsoft.com/blog/%3fp=31



 
 
eldrige





PostPosted: XNA Framework, Languages supported Top

I also use VB.NET.

Can you give us the current status of VB implementation by XNA Thanks.

leslie



 
 
Jim Perry





PostPosted: XNA Framework, Languages supported Top

Don't hold your breath waiting for official support for VB. XNA works with Visual Studio already and there's still GSPro coming down the pipe sometime, so I wouldn't expect them to have much time for integrating other languages into GSE.